4c1dc4082e
Build and Push Images / build-and-push (push) Has been cancelled
이전 세션들에서 작업된 아래 범위를 모두 포함: Fleet 서브시스템 (src/fleet/) - fleetDeviceService / fleetCommandService / fleetDeploymentService / fleetReleaseService - fleetMetricsService, fleetScriptService, fleetEdgeConfigService - Edge 디바이스 관리, 커맨드 발행, 배포/릴리스, 스크립트 동기화 Collector 확장 - centralMqttForwarder / centralForwarderConfigService - equipmentStateService, pythonHookRunner, scriptCache - Modbus/OPC-UA/S7/XGT 프로토콜 클라이언트 - targetDbIntrospection (저장 DB 조회) Routes / API - automationDashboardRoutes, centralForwarderRoutes, equipmentStateRoutes DB - importEdgeConfig (Python cached config → Pipeline DB) - seedDataSources (external_db_connections 초기 시드) 엣지 배포 리소스 - docker/edge/Dockerfile.backend.prod, Dockerfile.frontend.prod - docker/edge/docker-compose.edge.yml 프론트엔드 - admin/automaticMng (centralForwarder, dashboard, equipmentState) - admin/fleet (commands, devices, deployments, releases, scripts, alerts) - admin/pipeline-device 개선 (저장 DB 드롭다운, 태그 매핑 등) - ExternalDbConnectionModal, ScriptsManagerDialog 등 신규 컴포넌트 - lib/api: automationDashboard, centralForwarder, equipmentState, fleet docs/ - EDGE_SERVER_STRUCTURE, FLEET_COMPLETE, FLEET_EDGE_INTEGRATION, FLEET_HOOK_INTEGRATION Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
427 lines
15 KiB
TypeScript
427 lines
15 KiB
TypeScript
"use client";
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import { useEffect, useState } from "react";
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import {
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Dialog,
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DialogContent,
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DialogHeader,
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DialogTitle,
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DialogDescription,
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DialogFooter,
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} from "@/components/ui/dialog";
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import { Button } from "@/components/ui/button";
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import { Input } from "@/components/ui/input";
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import { Label } from "@/components/ui/label";
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import { Textarea } from "@/components/ui/textarea";
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import { Badge } from "@/components/ui/badge";
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import { Switch } from "@/components/ui/switch";
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import {
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Select,
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SelectContent,
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SelectItem,
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SelectTrigger,
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SelectValue,
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} from "@/components/ui/select";
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import { Plus, Pencil, Trash2, Save, RefreshCw, Play, Loader2 } from "lucide-react";
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import { toast } from "sonner";
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import { fleetApi } from "@/lib/api/fleet";
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const HOOK_TYPES = [
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{ value: "transform", label: "transform (값 변환)" },
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{ value: "filter", label: "filter (값 필터)" },
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{ value: "derived_tags", label: "derived_tags (파생 태그)" },
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{ value: "alarm", label: "alarm (알람)" },
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{ value: "pre_send", label: "pre_send (전송 전)" },
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{ value: "aggregator", label: "aggregator (집계)" },
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];
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const SCOPES = [
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{ value: "global", label: "전체 엣지 (global)" },
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{ value: "connection", label: "특정 연결 (connection)" },
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{ value: "equipment", label: "특정 장비 (equipment)" },
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];
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const DEFAULT_CODE: Record<string, string> = {
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transform:
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"def transform(tag_name, raw_value, context):\n # 입력: raw_value, context={scale,offset,...}\n # 반환: 변환된 값\n return raw_value",
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filter:
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"def filter(tag_name, value, context):\n # True 반환 시 통과, False면 버림\n return True",
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derived_tags:
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"def derived_tags(device_data, context):\n # device_data['tags']에서 원본 태그 참조\n # 반환: {'new_tag': value, ...}\n tags = device_data.get('tags', {})\n return {}",
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alarm:
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"def alarm(tag_name, value, context):\n # 알람 발생 시 {'level': 'warn|error', 'message': '...'}\n # 아니면 None\n return None",
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pre_send:
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"def pre_send(device_data, context):\n # 전송 직전 최종 가공\n return device_data",
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aggregator:
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"def aggregator(tag_name, value, context):\n return value",
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};
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interface Script {
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id?: number;
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script_name: string;
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description?: string;
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hook_type: string;
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scope: string;
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code: string;
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priority: number;
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timeout_ms: number;
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enabled: boolean;
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connection_id?: number | null;
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equipment_id?: number | null;
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}
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interface ScriptsManagerDialogProps {
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open: boolean;
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onClose: () => void;
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onAfterChange?: () => void;
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/** 이 연결에서 열렸을 때 신규 스크립트에 자동 바인딩 */
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defaultConnectionId?: number;
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}
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export function ScriptsManagerDialog({
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open,
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onClose,
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onAfterChange,
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defaultConnectionId,
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}: ScriptsManagerDialogProps) {
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const [scripts, setScripts] = useState<Script[]>([]);
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const [loading, setLoading] = useState(false);
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const [editing, setEditing] = useState<Script | null>(null);
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const [testInput, setTestInput] = useState(
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'{"tag_name":"test","raw_value":10,"context":{}}'
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);
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const [testResult, setTestResult] = useState<string>("");
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const [running, setRunning] = useState(false);
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const load = async () => {
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setLoading(true);
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try {
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const res = await fleetApi.listScripts();
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setScripts((res?.data || res || []) as Script[]);
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} catch (e: any) {
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toast.error(e?.response?.data?.message || "스크립트 조회 실패");
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} finally {
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setLoading(false);
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}
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};
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useEffect(() => {
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if (open) load();
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}, [open]);
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const openNew = () => {
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setEditing({
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script_name: "",
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description: "",
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hook_type: "transform",
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scope: defaultConnectionId ? "connection" : "global",
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code: DEFAULT_CODE.transform,
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priority: 10,
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timeout_ms: 1500,
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enabled: true,
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connection_id: defaultConnectionId ?? null,
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});
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setTestResult("");
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};
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const openEdit = async (s: Script) => {
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try {
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const res = await fleetApi.getScript(s.id!);
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setEditing(res?.data || res);
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setTestResult("");
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} catch (e: any) {
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toast.error(e?.response?.data?.message || "조회 실패");
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}
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};
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const save = async () => {
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if (!editing) return;
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if (!editing.script_name || !editing.code) {
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toast.error("이름과 코드는 필수");
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return;
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}
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try {
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if (editing.id) {
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await fleetApi.updateScript(editing.id, editing as any);
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} else {
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await fleetApi.createScript(editing as any);
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}
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toast.success("저장됨");
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setEditing(null);
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load();
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onAfterChange?.();
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} catch (e: any) {
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toast.error(e?.response?.data?.message || "저장 실패");
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}
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};
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const remove = async (id: number) => {
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if (!confirm("삭제하시겠습니까?")) return;
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try {
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await fleetApi.deleteScript(id);
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toast.success("삭제됨");
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load();
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onAfterChange?.();
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} catch (e: any) {
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toast.error(e?.response?.data?.message || "삭제 실패");
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}
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};
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const runDry = async () => {
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if (!editing) return;
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setRunning(true);
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try {
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let parsed: any = {};
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try {
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parsed = JSON.parse(testInput);
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} catch {
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toast.error("테스트 입력이 JSON이 아닙니다");
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setRunning(false);
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return;
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}
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const res = await fleetApi.dryRun(editing.code, editing.hook_type, parsed, editing.timeout_ms);
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setTestResult(JSON.stringify(res?.data ?? res, null, 2));
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} catch (e: any) {
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setTestResult("ERROR: " + (e?.response?.data?.message || e.message));
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} finally {
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setRunning(false);
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}
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};
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return (
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<Dialog open={open} onOpenChange={(o) => !o && onClose()}>
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<DialogContent className="max-w-[95vw] sm:max-w-5xl max-h-[90vh] overflow-y-auto">
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<DialogHeader>
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<DialogTitle>Python 훅 스크립트 관리</DialogTitle>
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<DialogDescription className="text-xs">
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훅은 장비에서 수집한 값을 Pipeline에서 실시간으로 변환/필터/확장할 때 사용됩니다.
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</DialogDescription>
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</DialogHeader>
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{editing ? (
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// ── 편집 모드 ────────────────────────────────
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<div className="space-y-3">
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<div className="grid grid-cols-1 gap-3 sm:grid-cols-2">
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<div>
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<Label className="text-xs">스크립트명 *</Label>
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<Input
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className="mt-1 h-8 text-xs"
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value={editing.script_name}
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onChange={(e) => setEditing({ ...editing, script_name: e.target.value })}
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/>
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</div>
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<div>
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<Label className="text-xs">Hook 타입 *</Label>
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<Select
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value={editing.hook_type}
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onValueChange={(v) =>
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setEditing({
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...editing,
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hook_type: v,
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code: editing.code || DEFAULT_CODE[v] || "",
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})
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}
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>
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<SelectTrigger className="mt-1 h-8 text-xs">
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<SelectValue />
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</SelectTrigger>
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<SelectContent>
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{HOOK_TYPES.map((o) => (
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<SelectItem key={o.value} value={o.value} className="text-xs">
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{o.label}
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</SelectItem>
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))}
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</SelectContent>
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</Select>
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</div>
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<div>
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<Label className="text-xs">Scope</Label>
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<Select
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value={editing.scope}
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onValueChange={(v) => setEditing({ ...editing, scope: v })}
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>
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<SelectTrigger className="mt-1 h-8 text-xs">
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<SelectValue />
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</SelectTrigger>
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<SelectContent>
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{SCOPES.map((o) => (
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<SelectItem key={o.value} value={o.value} className="text-xs">
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{o.label}
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</SelectItem>
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))}
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</SelectContent>
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</Select>
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</div>
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<div className="grid grid-cols-2 gap-2">
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<div>
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<Label className="text-xs">우선순위</Label>
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<Input
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className="mt-1 h-8 text-xs"
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type="number"
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value={editing.priority}
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onChange={(e) =>
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setEditing({ ...editing, priority: Number(e.target.value) })
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}
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/>
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</div>
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<div>
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<Label className="text-xs">타임아웃 (ms)</Label>
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<Input
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className="mt-1 h-8 text-xs"
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type="number"
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value={editing.timeout_ms}
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onChange={(e) =>
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setEditing({ ...editing, timeout_ms: Number(e.target.value) })
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}
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/>
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</div>
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</div>
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</div>
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<div>
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<Label className="text-xs">설명</Label>
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<Input
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className="mt-1 h-8 text-xs"
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value={editing.description || ""}
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onChange={(e) => setEditing({ ...editing, description: e.target.value })}
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/>
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</div>
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<div>
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<div className="mb-1 flex items-center justify-between">
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<Label className="text-xs">Python 코드</Label>
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<div className="flex items-center gap-2">
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<Switch
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checked={editing.enabled}
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onCheckedChange={(c) => setEditing({ ...editing, enabled: c })}
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/>
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<span className="text-[10px]">{editing.enabled ? "활성" : "비활성"}</span>
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</div>
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</div>
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<Textarea
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className="min-h-[240px] font-mono text-[11px]"
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value={editing.code}
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onChange={(e) => setEditing({ ...editing, code: e.target.value })}
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spellCheck={false}
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/>
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<p className="mt-1 text-[10px] text-muted-foreground">
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함수 이름은 훅 타입과 동일해야 합니다 (예: transform, filter).
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</p>
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</div>
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{/* Dry-run */}
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<div className="rounded-md border p-2">
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<div className="mb-1 flex items-center justify-between">
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<Label className="text-xs font-semibold">테스트 실행</Label>
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<Button size="sm" onClick={runDry} disabled={running} className="h-7 gap-1 text-xs">
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{running ? <Loader2 className="h-3 w-3 animate-spin" /> : <Play className="h-3 w-3" />}
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실행
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</Button>
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</div>
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<div className="grid grid-cols-1 gap-2 sm:grid-cols-2">
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<Textarea
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className="min-h-[80px] font-mono text-[10px]"
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value={testInput}
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onChange={(e) => setTestInput(e.target.value)}
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placeholder='{"tag_name":"t1","raw_value":10,"context":{}}'
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/>
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<Textarea
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className="min-h-[80px] font-mono text-[10px]"
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value={testResult}
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readOnly
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placeholder="결과가 여기에 표시됩니다"
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/>
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</div>
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</div>
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<div className="flex justify-end gap-2">
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<Button variant="outline" size="sm" onClick={() => setEditing(null)}>
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목록으로
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</Button>
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<Button size="sm" onClick={save} className="gap-1">
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<Save className="h-3 w-3" />
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저장
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</Button>
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</div>
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</div>
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) : (
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// ── 목록 모드 ────────────────────────────────
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<div className="space-y-2">
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<div className="flex items-center justify-between">
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<p className="text-xs text-muted-foreground">
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총 <strong>{scripts.length}</strong>개 스크립트
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</p>
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<div className="flex gap-2">
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<Button size="sm" variant="outline" onClick={load} className="h-7 gap-1 text-xs">
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<RefreshCw className="h-3 w-3" />
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새로고침
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</Button>
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<Button size="sm" onClick={openNew} className="h-7 gap-1 text-xs">
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<Plus className="h-3 w-3" />새 스크립트
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</Button>
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</div>
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</div>
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{loading ? (
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<div className="flex items-center justify-center py-10">
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<Loader2 className="h-5 w-5 animate-spin" />
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</div>
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) : scripts.length === 0 ? (
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<div className="flex flex-col items-center justify-center rounded-md border border-dashed py-10 text-muted-foreground">
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<p className="text-xs">등록된 스크립트가 없습니다</p>
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<Button variant="link" size="sm" onClick={openNew}>
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첫 스크립트 만들기
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</Button>
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</div>
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) : (
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<div className="max-h-[50vh] space-y-1 overflow-y-auto rounded-md border p-1">
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{scripts.map((s) => (
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<div
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key={s.id}
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className="flex items-center gap-2 rounded px-2 py-1.5 hover:bg-muted/50"
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>
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<Badge variant="outline" className="h-5 text-[9px]">
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{s.hook_type}
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</Badge>
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<Badge variant="secondary" className="h-5 text-[9px]">
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{s.scope}
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</Badge>
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<span className="flex-1 truncate text-xs font-medium">
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{s.script_name}
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</span>
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<span className="text-[10px] text-muted-foreground">
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p={s.priority} / {s.timeout_ms}ms
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</span>
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{!s.enabled && (
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<Badge variant="destructive" className="h-4 text-[9px]">
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OFF
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</Badge>
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)}
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<Button variant="ghost" size="sm" className="h-6 px-2" onClick={() => openEdit(s)}>
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<Pencil className="h-3 w-3" />
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</Button>
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<Button
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variant="ghost"
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size="sm"
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className="h-6 px-2 text-destructive"
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onClick={() => remove(s.id!)}
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>
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<Trash2 className="h-3 w-3" />
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</Button>
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</div>
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))}
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</div>
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)}
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</div>
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)}
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<DialogFooter>
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<Button variant="outline" onClick={onClose}>
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닫기
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</Button>
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</DialogFooter>
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</DialogContent>
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</Dialog>
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);
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}
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